We are proud to announce our 12th weekly update today and it is probably the biggest one we've had since the start of weekly updates. I would like to take this moment to thank the entire development team, staff team and players for making this possible.
In this update, we have something super awesome and just mind blowing... a completely custom and dynamic paintball system with different game types and game modes...
We've worked tirelessly on this update which is solely based on player suggestions. Please join me once again in the comments below by thanking all the staff that have worked on this update and everyone that keeps our community running smoothly.
This is our NINTH weekly update and what's better yet we have now entered v1.7!
In this update, we have completely removed the old truck driving job and built it from the group up based on YOUR FEEDBACK.
This job is brand new and the changes from the previous job are so large, the best way to understand this brand new job is to go...
I just want to really take a moment and thank our developers, beta team, mappers, public relations team, administrative team and most importantly all our players who have given us suggestions to implement in these updates.
This is our EIGHTH weekly update in a row. That's amazing for us! We went from infrequent updates to weekly massive updates every Thursday! This could not be possible without the people mentioned above who have really pioneered these updates so please join me by thanking them for their work in the comments.
This week we have TRIPLE pay for all our lumberjacks! So go on...