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One of the growing problems we have is the placement and construction of lands. Recently there has been a huge public outcry to remove the land system and remove the eye sore that has been created inside of Los Santos. We have even suspended the selling of lands and land moves until we are able to resolve this issue.

Lands are an extremely beautiful thing and it is one of those unique features that makes us stand out as the gold standard server. However, they have not been looked after by both the staff team and the land owners and as a result, instead of showcasing the server as the gold standard, it is instead making the server look cosmetically ugly.

I strongly believe in the good that the land system can bring to Lawless Roleplay which is why I am against it being deleted. I strongly believe the way to resolve this issue is for the staff team, land owners and the community work together to resolve these issues as a collective. Our only objective here is stability and longevity.

Property Disputes
The community can now report any property violating the rules. The Department of Properties will review the dispute and then pursue it with the property owner on behalf of the server. This is not the same as a forum complaint but instead a reporting mechanism of bad property owners.

Once a player reports a property for violating the rules, property moderators will then review it and if valid, they will attempt to resolve it with the property owner via the Property Dispute Resolution Center. Other players are not able to see property disputes however everyone can see the property dispute resolution center for transparency.

Land Placement and Building Regulations
The placement and building regulations have been reviewed for lands. It is much more clear and less ambiguous. We follow these rules strictly and there is no deals or exemptions under any circumstances. These rules are black and white. If you find any property violating these rules please report the property via a Property Dispute form.

Land Placement Regulations

  • We measure the distance of locations by the running distance of skin ID 0 (1 running step = 1 yard)
  • Lands need to be in a realistic location. In real life, a developer could buy that land to begin construction
  • Lands must be placed on empty ground with no existing structure there already (This does not include vegetation unless there is a lot of vegetation there)
  • Lands must be 50 yards away from turf boundaries, jobs, server mapping, faction head quarters and any point of interest (ie. malls)
  • Lands must not cover or block roads, shortcuts, routes, parking, sidewalks or any public property
  • Lands must not cover or block other people's property or access to it
  • Lands must be at least 30 yards away from other lands
  • Lands must be on the ground
  • There can only be 3 lands visible in the minimap including the proposed land location

Land Building Regulations

  • Lands must be built in a realistic manner and follow the laws of physics. (ie. A staircase into the sky is not allowed, a building without adequate support etc)
  • Lands must naturally fit into the local environment
  • Garages/ Doors or moving objects must not be used as a supporting structure (ie. roof, wall or floor)
  • Lands must not be an eyesore for players
  • Lands must not cause nuisance for the general population
Please view the up to date land placement and building regulations here.

Business Placement Regulations

  • We measure the distance of locations by the running distance of skin ID 0 (1 running step = 1 yard)
  • Businesses must be in front of a realistic location (ie. exterior cannot be a house, a hill/ mountain)
  • You cannot place this business on somebody else's property without direct permission. They are allowed to revoke this permission at any time and if the property has a new owner, they can also revoke the permission at anytime. Your business will be seized until you pay for a business move
  • Business exteriors must be able to support the interior size
  • Businesses placed on a land need to have a realistic exterior. Just a door is no longer allowed. It has to be an actual building
  • Truckers must be able to access the the business door without hindrance
  • Businesses cannot be placed on server mapping, faction head quarters, job buildings and any point of interest
  • The same type of businesses cannot be placed within the range of 25 yards
  • Businesses must be at least 200 yards away from the trucking job
  • Business locations must not cause nuisance for the general population

Please view the up to date business regulations here.

These rules applies to all currently existing and future lands and businesses. In regards to what happens to them, we aim to resolve the matter with the owner so that both the server and the owner will be happy and satisfied with the resolution. Our aim here is not to punish owners but to work with them to create a better Lawless Roleplay.
Server Update v1.4.82
This is a large update which not only focuses on improving the weapon damage system but as well putting a coat of new paint over Los Santos.

Amazing new maps have been implemented all over the map. There is three new event maps made for us by Christian Dodge. New interiors for the Casino, FBI, LSFMD and All Saints Hospital as well as new exteriors for the Casino, Bank, LSPD and FMD HQ.


The damage system is getting more sophisticated and a lot more stable as it matures, thanks to your great feedback!


- No upgrade: +10 armor/ hp when you use /use pot, /use crack or /use chems and 100 health/ 100 armor max
- Level 1 Drug Addict: 117 max health or armor when using /use pot, /use crack or /use chems (Upgrade costs $7,500 and 40g of pot)
- Level 2 Drug Addict: 134 max health or armor when using /use pot, /use crack or /use chems (Upgrade costs $7,500 and 40g of crack)
- Level 3 Drug Addict: 151 max health or armor when using & +15 armor/ health /use pot, /use crack or /use chems (Upgrade costs $7,500 and 50g of pot and crack)​

- No upgrade: Max health is 100 when using first aid kits, buying food from stores and heals from medics
- Level 1 Drug Addict: 110 max health when using first aid kits, buying food from stores and heals from medics (Upgrade costs $10, 000)
- Level 2 Drug Addict: 120 max health when using first aid kits, buying food from stores and heals from medics (Upgrade costs $10, 000)
- Level 3 Drug Addict: 130 max health when using first aid kits, buying food from stores and heals from medics (Upgrade costs $10, 000)​

Use /upgrade for more information


With over 18 different gifts including weapons, drugs, materials, money and random items!
Features and Changes
- Added new anti-checkpoint exploiting
- Increased hospital spawn timer from 30 seconds to 50 seconds
- Removed some annoying fences around Los Santos
- Changed loading interior textdraw
- Created custom button code which has it's own API where you can place buttons anywhere and pressing those buttons can trigger an action
- FBI can now use /mdc in their interior
- FBI can now /arrest inside their interior
- FBI Prisoners randomly get put into 3 cells
- On duty admins can now open LSPD, FBI and LSFMD doors
- LSPD can now arrest inside their interior
- LSPD can now access /mdc inside their interior
- Added buttons for the SA default LSPD map with working doors
- You now respawn at 22 random beds inside All Saints Hospital
- Lawyers can enter the LSPD jail now however they must not be wanted by the police or armed with a weapon
- The jail entrance door will default to being open however officers can close it by pressing 'n' at any time and open it at any time
- Added the cash and coin value of every object in a land to /checkland
- Players can see which land has been seized by using /mylands
- New global logo designed by Chaprnks
- New report reminder textdraw for admins designed by Chaprnks
- Set all damages back to default apart from bat, knife, katana, cane, pool stick, shovel, golf club, deagle, shotgun, spas-12, mp5, uzi, tec-9, ak-47, m4, rifle and sniper with values based on player feedback
- Added /poll and /vote for players
- Enabled default nametags
- Added offline removal of hwarn via /removehwarn
- Admins can now seize lands until a dispute is resolved (ie. land location/ land not roleplay disputes)
- Fixed stage 3 VPN checker
- Changed pizza boy vehicles respawn time from 1 minute to 3 minutes
- Increased pizza job tip money to up to $100
- You now get 15 hp/ armor with /use pot, /use chems or /use crack regardless of drug perk

Bug Fixes
- Fixed a bug with /factions and /mdc showing on duty admins in the gang
- Fixed a small error with /badge
- Fixed not being able to use /sellgun after revive/ deliverpt
- Fixed being able to deploy spikes while driver
- Fixed a bug with respawning when /revive, /revivenear, /deliverpt
- Fixed a death bug respawning you if you die and then /sethp to 0
- Fixed a bug which counted on duty admins on /gangs
- Fixed a bug with /deliverpt at All saints taking you to old hospital
- Fixed bugs with /goto tdm4 and /goto tdm5
- Fixed a bug with weapons on lands
- Object loading fixes
- Sync fixes
- Fixed Crack/ pot/ chemical going into negative -1 fix
- Fixed anti-cheat for pizza bikes
- Fixed anti-cbug to allow events, paintball and on duty admins to cbug
- Fixed an exploit which allowed players to place multiple radios in the same location
- When you on duty as a pizza driver, it tells you to press 'n' to complete the job
- Fixed bugs with /loadpt and /movept
- Fixed bugs with /use pot, /use chems and /use crack
- Fixed bugs with /hwarn for offline players
- Fixed more weapon sync issues causing damages to not register
- Updated weapon damages of​
Server Update v1.4.60
In the past few updates, the feedback has been impressively positive from the community and we aim to continue this trend with this update.

This new part time job is found at Pizza Stack in Idlewood. It is very profitable and fun to do. Our team has so much fun that they made a funny release video!


Rank 5 and above gang leaders can view the previous 30 gang log entries for invites, uninvites, promotions, demotions, safe withdrawals/ deposits and other changes.


In preparation for summer, you can now place boomboxes outside! Beach party, anyone?


There is now a brand new nametag design based on player feedback.


Shooting is one of the most important aspects of the server. As a result, we have stopped using external plugins and instead made our own custom one.


Features and Changes
- Added ability to play boombox outside of interiors
- Added /ganglogs for rank 5s and above which will show the previous 30 gang log entries
- Invites
- Uninvites (ouninvite, quit and uninvite)
- Promoted
- Demoted
- Safe withdrawals
- Safe deposits
- Gang creation
- Gang deletion
- Family Changes (name, safe move and rank names)
- MOTD Edits
- Complete overhaul of custom weapon damage solution to solve every single sync issue known
- Kill shot now will make you do cool animations
- Updated nametag design
- Added pizza delivery part-time job
- Added /gunmodcar for gang vehicles
- If you have over 100 health or 100 armor, you will get green bonus bars to indicate your health
- If you are in a vehicle, your health or armor will not show
- Nametag will not show armor if you don't have armor
- Turf Perk: Drug Den gives you 100 g pot
- Turf Perk: Crack House gives you 100 g crack
- Turf Perk: Chemical Lab gives you 100 ounces of chemicals
- Implemented unity and all saints wall fixes
- Increased 9mm price in gun stores to $500
- Added discord to /info
- Disabled anniversary fair (forgot)
- Increased shotgun price to $1,100, rifle price to $1,800, light armor price to $500, medium armor price to $800 and health to $250 in gun stores
- Adjusted /hwarn message when they can't afford to pay the fine
- Turfs cannot be shut down by factions after 30 minutes of turf starting
- You no longer can shake hands while cuffed, hospitalized, tied or tazed
- You can no longer use /kill while wanted
- Rank 3 and above LSFMD can now use /ram
- Secret service (Government, division 5) now has access to LEO commands
- Only FBI can now see players radio frequencies on /frisk
- Increased vending machine prices from $2 to $15
- Removed health from gun stores
- You now have to pay $750 to repair your car in pay and sprays
- Trialling 12 turf capture limit for gangs (used to be 6)
- Increased cane damage to 4
- Increased baseball bat, katana, pool stick, shovel, gold club and nitestick damage to 5
- Increased knife damage to 50
- Happy place now saves
- Removed notoriety loss if you were /prisoned or /happyplaced
- You now get a custom message once auto released from admin prison or happyplace
- /time will tell you the time for happy place release
- A lot of stability fixes
- Universally renamed /killcheckpoint to /kcp (both still work)
- Universally renamed /nearestbusiness to /nb (both still work)
- Added pizza hat to the toy shop
- Added the ability to /hwarn players who are not online (just enter their full name using /hwarn)
- Added /calc and /cal as hotkeys for /calculate
- Adjusted fish text to "Your net is old and worn out or it's carrying more than it's recommended capacity. Try dropping some fish or risk losing it all" to make it clear that it could also be old net

Bug Fixes
- Fixed a bug with /stats
- Fixed spelling mistake with Marksman
- Fixed a bug with /editturf stock
- Fixed a bug with admins deleting lands
- Fixed /usepot not letting you get 130 health
- Fixed spelling mistake on /vstorage
- Fixed a bunch of typos
- Fixed a bug with gang safe notice
- Fixed a bug with businesses saving
- Fixed /punlist which gave away undercover admins and black list admins
- Fixed a bug which allowed players to get over the maximum health or armor
- Fixed a bug with drug skills of FBI agents becoming lower with /deliver
- Fixed a bug with damage feed
- Fixed vehicle mods not saving for both gangs and players
- Fixed illegal mods from not automatically removing
- Removed gang bank stuff from /help
- Fixed not being able to /usechems to get pot to 130 health
- Fixed exploit letting /usechems and /usecrack to let armor hit 200.0
- You can now use /usechems and /usecrack to get 130 armor maximum
- Fixed bugs with /usepot not letting users to get over 100 health
- Fixed a bug with sync and /revive and /revivenear
- Fixed a bug with /odestroypvehicle
- Fixed a bug where /gpark would temporary remove gang vehicle mods
- Name changes now can handle up to 24 letters instead of 20
- Renamed Teamspeak to TeamSpeak
- Prison from /nmute, /gmute, /admute will auto remove you from Paintball
- Fixed a bug letting you access bank commands while not in the interior
- Fixed a bug with /car window
- Fixed a bug with bean bags
- Fixed a bug with namechanges costing FBI, HMA or Blacklist Admins money sometimes
- Fixed a bug with indicators bugging out
Rule updates: Faction Rules.

We have adjusted the following rules on our rules page:

Faction Tension

Law Enforcement Agencies are meant to cooperate and communicate to reach their goal. Regarding this,

  • Law Enforcement Officers may not shoot at one another in any circumstances, this includes retaliating fire (shooting back at an Officer who shot at you first)
  • Law Enforcement Officers may not steal another's suspect (for any purpose, whether it be arresting or releasing)
  • Law Enforcement Officers may not cause tension over a radio such as /d. If you have an issue with any faction members, bring it up to that factions leader, or speak to a member of Faction Management.

Prison (60 minutes) and/or Removal from the Faction

Out-Of-Character & In-Character Corruption

Corruption is considered when any faction member abuses their faction given commands, equipment, and access to commit actions that are not within the faction's role in the server.

Some examples of Out-Of-Character corruption:

  • A Law Enforcement Officer using /detain to kidnap a player
  • A hitman agent aiding a gang or faction
  • A Law Enforcement Officer excessively ticketing (/vticket)
  • Selling in game positions for in real life money
  • Abusing the free name change service
  • Frisking a player without a valid reason
  • Taking player weapons while on a shootout with them
  • Tazing players without a valid reason
  • Killing a player just to have a medic save them
  • Taking player items without it being used in a crime
Prison (60 minutes) and/or Removal from the Faction

However if you have been a victim of In-Character corruption that does not break the Out-Of-Character corruption rules, you can fill an IA complaint against the faction member here

Some examples of In-Character corruption:
  • Turning a blind eye on crime
  • Accepting a bribe in order to release their own suspect
  • Planting illegal narcotics or firearms (Both cannot be added) on a suspect (must be a HEAVILY ROLEPLAYED scenario and actually have the drugs to place on said suspect.)

/su'ing rules

  • You may /su a suspect if you have their name (either by getting told by the suspect, checking MDC for previous records, showing you their licenses or by you frisking them)
  • You may /su a suspect if they are critically injured (As you can process them as a running suspect)
  • You cannot /su a suspects for a crime they have committed over 20 minutes subsequent to committing that crime. (You have 20 minutes to issue the felon.)
  • You MUST add the full charges, abbreviations are not allowed (I.E PIN, PIF, etc)
Prison (60 minutes) and/or Removal from the Faction

Charge Stacking

Charge stacking is when a law enforcement officer files the same crime against a player several times. For example, a player is wanted for reckless driving and another officer gives them a wanted level for reckless driving again. It is the responsibility of the law enforcement officer to make sure that they are not charge stacking (they can check a player's crime by using the MDC's civilian record check.)

Prison (40-80 minutes) and/or Removal from the Faction

Abuse of Faction Broadcast Channel

All out of character and abusive language which is not meant to be said in faction broadcast channels is punishable. This includes department radio, news channel and faction radio.
  • Faction members should not use the Department Radio or faction Broadcast Channel for Out Of Character material.
Kick and/or Removal from the Faction

Vehicles with weapons

Factions have access to special vehicles with increased vehicle health or with weapons such as a water cannon, machine gun, and rocket launcher. The following rules apply:
  • These vehicles cannot be used during a turf war.
  • These vehicles must only be used for faction business only.
Prison (60 minutes) and/or Removal from the Faction

Contract during turf

  • Hitman agents are not allowed to assist any factions.
  • Hitman agents are not allowed to do any hits during an active turf.
Prison (60 minutes) and/or Removal from the Faction and/or Fine 2x contract value

Backup & Revenge Killing

Clarification for faction members

Law Enforcement Officers may not return to situations where they have died, even if a fellow Law Enforcement Officer has requested a backup. This rule doesn't apply on Turf wars and bank robberies as they are permitted to return to situations where they have previously died however if you returned to the same location without one of these specific things happening, it will be considered as Revenge killing.

You will receive a Deathmatch Warning.


Any questions can be asked in the comment section.

Thank you on behalf of the Faction Management,

Server Update v1.4.32

It only feels like we released an update yesterday.. oh wait we did. In this update, we have listened heavily to player feedback and added some new cool features (plus fixed some bugs). Lawless Roleplay is truly a server made by players for players.


In the past few updates, we have been heavily focused on increasing player-to-player interactions. The most important player-to-player interaction is the one of selling and buying. This not only gets the economy moving but gives players a job, a role to do.

In this update, we have focused on weed (also known as pot). Previously, drug smugglers would smuggle pot to the drug house and players then used '/getpot' to instantly get a bag of weed. We have removed this feature. Now, drug smugglers deliver weed seeds to the drug house, players then buy these seeds (3 seeds for $200) then plant them. You can watch your beautiful weed plants grow in real time as they blossom to full length.

Furthermore, we have also adjusted the pain killer perk to give you up to 115 health from restaurants and paramedics. Please see the full changelogs below:

- Added the ability for weed to grow
- Removed /getpot
- All drug house stock is now seeds
- Increased 3 seed price to $200, turf owner gets $100 profit
- Adjusted drug smuggler to reflect the changes
- Pain Perk adjustments: /heal and restaurant foods can increase your health to 115
- Pain Perk: Pot and chemicals can increase your health to 130
- There is a 7% chance that your weed will become dehydrated if you leave it for too long
- Over fertlizing a weed plant will certainly kill it
- You no longer can plant weed plants inside interiors or virtual worlds
- Added /gotoweed for junior admins and above
- You get an alert every 3 minutes if you are near weed
- /service ems now tells the medics exactly where you are
- Fixed a ton of bugs with the weed/ seed growth system
- Fixed a bug with /id and /members
- Fixed a bug with /ram
- Fixed a bug with /setfreq and /setfreq2
- Fixed a bug with /cancel contract
- Fixed an exploit with /movept
- Fixed /pinfo
- Fixed bank bug
I hope everyone enjoyed Lawless Roleplay's birthday - I certainly did. It still gives me goosebumps to know that Lawless Roleplay launched five years ago. It has been a tremendous journey so far and I cannot wait to see where it leads it.

The minigames was a great laugh and a great hit in the community. Without further delay, I would like to congratulate the following people on collecting the most coins!

Edwin Hernandez (17,014 coins collected!) - Tier 2 Business

Zoe Sheeran (12,628 coins collected!) - Tier 3 Custom Vehicle

Deangelo Moulton (6,445 coins collected!) - Boombox


Congratulations to our three winners, I hope everyone had fun with the minigames. I would love to see any screenshots or videos taken of the minigames or events during the anniversary update so post those below!

Announced by Tiber on Monday, we have revamped our Discord server to be much more interactive and better before. This includes things like transfer of forum usergroups to Discord roles, registering/ login via discord on the website, automatic namechange to match your forum username and much more!


You can only gain access to the Discord server by linking your forum account to your Discord account and then joining the server. This allows you to get your forum usergroups automatically synced with your Discord roles.

Lands are out of stock
As of today, lands and land moves are out of stock. After various meetings with players and the staff team, it was agreed that there is no more viable locations for lands. As part of our dedication to the community, we seek to restock lands or a similar feature in the future.

Version 1.4.22 Overview
In version 1.4.22, I had done 65 different changes, added features and bug fixes. These are just too many to individually talk about so please have a read of the change logs below:

Features and Changes

- Added new marks man perk
- It costs 2 upgrade points and $10,000 per level (max level 2)
- You can refund these upgrade points using /resetupgrades
- Level 1 marks man: Better aim with 9mm
- Level 2 marks man: Dual 9mm
- Added punishment logs for newbie, global, report and advertisement unmutes and mutes
- Added punishment logs for kicks
- Disabled server events
- LSPD Officers Rank 2 and above or SWAT members (Division ID 5) can now purchase the sniper rifle from their lockers
- Added custom version of mapandreas
- Renamed /dm to /dmwarn to prevent /dmg error
- Added /opermaban for management and above
- Removed /listcarcolors which is replaced by /colorlist
- You no longer can store weapons as a faction member
- Added custom hook calling system way more advanced than current hook system with equal or faster processing
- Adjusted login logic to fit new hook system
- R4+ can now capture turfs for gangs
- Deleted /fbalance, /fdeposit and /fwithdraw
- All gang money is taken or put into the gang safe
- Increased material price to $100
- Increased gangs who run material locations to get $50 from each material run (compared to $25 before)
- Only rank 6 in gangs can move the gang safe
- Increased gang safe moves from $5,000 to $10,000
- Changed gang safe icon from 'i' to '$' sign
- You can't use /vstorage while arrested, cuffed, injured or tied up
- Only rank 5 and above can use the gang safe
- Back ups automatically clear upon death
- You can freely frisk tied up people, cuffed or in the hands up position as civilian or cop else you need them to accept it
- You can no longer use land doors or garages if you have recently been shot
- You no longer get bonus health from using restaurants or LSFMD heal from the pain perk
- Pain perk now only gives you bonus health when you use chemicals and pot
- You can't /signcheck if your bank account is in debt
- Adjusted /adeposit so everything is contained in statement
- Adjusted hack warning logs
- Adjusted secret exploit (confirmed working, no need for beta testing)
- Updated anti-flood code to automatically ban your IP for 30 seconds if you reconnect within 10 seconds
- Removed all traces of verified code
- Added anti new vehicle data spam to automatically block your IP for 30 seconds
- Moved global chat to it's own module (separated from verified code)
- Added gang/faction restriction to /setstat (option 52)
- Players are put into a random virtual world when they connect, register, tutorial until they spawn normally
- Adjusted /getmats text
- Adjusted /getmats to give 10-13 packages (previously 11-14)
- Added new MySQL table for player activity data
- Added loading crate data from player activity data table
- Added array of 10 starting locations for crate drop
- Added pressing 'n' on actor detection
- Added reason to /refund, /createbusiness, /createhouse and /createland which is logged
- Removed 300g of crack, chemical and pot from turfs due to negative impact on community
- You no longer can use /ram if you are in an event, paintball, injured, tazed, cuffed, dragged or exhausted
- Added /ram for businesses
Bug fixes

- Fixed a bug with /fackick
- Fixed a bug which allowed anybody to make any weapons via /sellgun without the required skill
- Fixed a bug which made admins wait for awhile to unmute players after the player canceled the unmute previously
- Fixed a bug with casino location on /dicebet
- Fixed a bug with casino location for admins using /goto
- Fixed a bug with running suspect or arrests which called soldiers or fbi agents "officer"
- Fixed a bug with /resetupgrades
- Fixed a bug where some weapons could not be crafted using /sellgun due to spacing
- Fixed a bug with /hwarn not globally announcing hack warnings
- Fixed a bug with /dmwarn showing '0' for the blacklist admin's name
- Fixed a bug with /safebalance letting you access your balance anywhere without being at your safe
- Fixed a bug with /awithdraw and /awiretransfer letting bank accounts go into negative
- Fixed a small bug when you deleted hacking warns message
- Fixed /sellgun from not letting you make the guns