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SA:MP v1.2.40
We've had the past few updates solely dedicated to lands and bug fixes. In this series of updates, I will be focusing on feedback received from the 17th March 2017 big faction and gang leader meeting. We had 16 members from all gangs and factions that were high command in gangs and factions as well as 8 administrators including the Gang Manager and Faction Manager. We are very dedicated to hearing your voice as we strive to stay true to our "For Players, By Players" motto.

We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

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SA:MP v1.2.37
This is another addition to the land updates to extend and make player interactions more enhanced. These previous updates have been solely powered by player suggestions and feedback, please see below to get your voice heard!

We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.2.37
- Fixed a major bug with /find
- Added /checklandobj objectid to check what the object ID model is
- Added /setlandobjrot objectid x/y/z rotation to manually edit the rotation of objects
- Updated /landhelp
- Added new /landsnear...
SA:MP v1.2.35
In v1.2.30, we significantly increased land productivity. Now in v1.2.35, we want to go beyond and further increase land productivity by allowing users to quickly and instantly duplicate land objects. We also patch exploits with /mdc and /find and introduce new features to the vehicle storage menu. The full list of changes is down below.

We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.2.35
- Fixed a bug with land owner 3D title
- You can't use /find or /mdc if you have an active checkpoint
- Adjusted...
SA:MP v1.2.30
In v1.2.30, we aim to increase land productivity with new awesome features to capture Land Object IDs on the fly and even quick edit/ delete land objects without needing to access the main land menu. We also added the ability to toggle the digital information HUD for health and armour. And as always, some additional bug fixes.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.2.30
- Added tog digital information (health and armor) to /settings and /psettings
- Added saving & loading of toggle state of digital information so it will remember the setting each time you log in
- Unregistered players and players in tutorial can no longer see the digital information HUD
- Fixed a bug with /alock not working
- Fixed BLS marker bugs
- Fixed some performance issues
- Added land object IDs to display as 3D text on each object
- Added the ability to toggle this...
SA:MP v1.2.23
This release was a simple hotfix focused on script optimisation and bug fixes. This patch is released mainly to fix a few bugs with the land system.

Revision 1.2.23
- Added player badge/ bandana colours to /members
- Added a /me for /mdc
- Fixed several major bugs with lands
- Admin report counts auto save to their admin name and not their character name
- Fixed a typo bug with /setmylevel (again)
- Adjusted prices for object slots for lands
- Added special event vehicle
SA:MP v1.2.21
This release was a simple hotfix focused on script optimisation and bug fixes. We have also adjusted the M4 damage as requested by the community.

Revision 1.2.21
- Fixed typo on /setmylevel
- Added the ability to store Uzi and Tec 9 in vehicle trunks
- Helpers can no longer accept help requests from people in events or paintball, they must use /acceptpm instead
- Fixed a typo with /callsign
- Decreased land object stream distance to 100 meters
- Adjusted M4 damage (it still does more damage long range)
- Land objects are loaded normally for players using sniper
- Resolved a minor issue with notoriety on turfs
- Fixed several 20+ spelling mistakes with "canceled" (LOL)
- Fixed a bug with /delivertruck
- Vehicle alarms are now 30 seconds
- Vehicle BLS marker will show for police for 60 seconds
- Resolved several issues with BLS markers
- BLS markers or BLS messages do not display if you use /togfam
SA:MP v1.2.19
This release was a simple hotfix focused on script optimisation and bug fixes. The primary focus of this update was system upgrades and software upgrades. The game server patch was an added bonus!

Revision 1.2.19
- Adjusted land messages for revoking permissions
- Fixed a bug which allowed players to buy over limit upgrades for their land
- Fixed a bug where bikes trunk could not be upgraded to hold guns
- Bikes can now have only 1 gun locker slot (existing bikes with 2 slots gets to keep their extra slot)
Announcement User Upgrade
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Dear Lunatics,

We are happy to announce, that we now have a unique feature on forums. The new feature has the following perks:

The new feature is very effective, as there is an expiry date and removes the donator tag automatically. You can get the user upgrade by donating for Daisy, Rose, Ivy or upgrade your user HERE

This is only eligible to those who has donated for Daisy, Rose, Ivy or user upgrade.
SA:MP v1.2.18
This release was a simple hotfix focused on script optimisation and bug fixes. This was released in two parts, v1.2.16 emergency patch to fix the exploit on Tuesday 21st February and the finalised patch today with other features and fixes.

Revision 1.2.18
- Fixed an exploit
- Fixed some hook issues in the modules
- Fixed a bug with editing land/ creating new objects and making it out of bounds
- Disabled blood visuals
- Admins must be on duty to use /check
- /check and /ocheck are now logged and announced to admins online when used
- You can't contract players with less than 50 hours
- Removed /hhcheck
- /adunmute has been moved from moderator command to senior admin command
- /traceplayerip, /shots, /dmg, /showflags, /flag and /kills has been moved from moderator command to junior admin command
- Updated crashdetect plugin
- You no longer can have 2 letter first names or surnames
- Fixed a text display issue with /check
- Fixed some issues with other...
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Lawless Roleplay continues to advance and grow every day and so does the workload. We have always aspired and pushed ourselves to the maximum limits to create smooth, simple to use and fun features for the community. We have pioneered many original features such as miner job, sweeper job, lumberjack job, scuba diver job, land system, business system, turf system, damage system and the list goes on. We want to further challenge ourselves and push even more limits.

To do this, we will need a larger development team to help with the growing workload. This team is not like any other community teams or departments. Expectations will be high for you.

Click here to find out more information about the development team.

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The purpose of the new Mapping Team is to create...