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Server Update v1.5.40

Lawless Roleplay uses a custom state of the art anticheat and protection system called C.O.C.K. which is short for Coded Observation Cheat K-Liner. Since the release of C.O.C.K. version 2.0 in 2015, there have been only minor editions and revisions done which is why I am extremely excited to announce that C.O.C.K. version 3.0 is now ready to be released as a public beta.

While this update may not seem significant to many members but this new version of C.O.C.K. has been in the works since 2015 and only being able to publicly test it now is a major achievement and a merit to the complexity and advanced code.

With this update, C.O.C.K. can now detect over 50 types of different cheats, exploits and game breaking experiences - all with the aim of delivering the smoothest game play.

In addition to C.O.C.K. version 3.0, material pick up locations will be giving out bonus materials in their first few hours of capture (until the next material pick up point is captured), although, cops can shut down the bonus material giveaway.

- Normal material run rates depending on forklift skill: 275, 300, 325, 350, 400
- Bonus material run rates depending on forklift skill: 300, 325, 350, 400, 450
- There can only be one material route offering bonus materials, it alternates between whichever material point is up for grabs
- If the cops shut the material point down then there will be no bonus until a gang captures a material point

There is now a new turf perk called payroll which when owned by a gang allows their members to not get any notoriety while in ownership of that gang. However when cops shut this turf down, they will receive a bonus $600 on top of their standard $600 turf shut down payment every paycheck.

Finally, I have also decreased the gambling level to 8 and have added /vs and /vst as /vstorage access commands.​


Deathmatch is one of the major concerns within the server, it occurs daily and it can be troublesome to prove the oppositions guilt. We have decided to restore the old 10 minute rule back into place to ensure you have the highest gameplay experience possible to our standards, effective immediately.

You must carry out any reasons to kill another player within 10 minutes.

For example, a player attempts to steal your vehicle, insults you, snitched or for any in-character reason; you have 10 minutes to carry out any actions you wish upon the player. After the 10 minutes go by, you are not allowed to attack the player for the same reason you had within those 10 minutes; else it would be classed under deathmatch.

  • The 10 minutes can be extended if you are actively chasing a player (ie. been after this player for 2 hours straight)
  • There are of course exceptions to this such as gang wars, bank robbery, turfs and most wanted

Safe zones

Clarification of the safe zones!

List of restricted areas:

  • Los Santos Casino
  • County General Hospital
  • All Saints General Hospital
The current number of restricted areas are: 3

The following point will explain that these areas within the community are restricted; a player cannot fire/physically assault another player within the sector.

Mulholland Intersection - Los Santos Casino
The following area is located in Mulholland Intersection, a place where numerous players gamble endlessly.

Market - All Saints General Hospital
The following area is located in Market, a general spawn location where players re-spawn after being killed/used for roleplay scenarios/paramedics regear.

Jefferson - County General Hospital
The following area is located in Market, a general spawn location where players re-spawn after being killed/used for roleplay scenarios/paramedics regear.

If the rule is violated, the punishment would result in the player receiving a deathmatch-warning.


Thanks for your time,

big thanks to @Toompert