v1.3.83

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This is a minor update released early to block multiple silent weapon hacks that has been affecting the community. We are also trialling the public announcement of all bans and deathmatch warnings as a deterrent to server players.

Revision 1.3.83
- Added another layer of protection for weapon hacks
- We are trialling public announcements for all bans and deathmatch warnings
- Adjusted fisher job detection
- Adjusted all teleport detections
 

Heisenberg69

Buster
Nov 7, 2015
420
92
28
hacking really is the big problem surrounding our community. It's like a disease, i hate hacks but i hate seeing players getting banned too even if its an IC enemy. for example days ago, some gang leader got banned, we've never met before, we don't know nothing about each other and yeah he's one of my enemies ICly but seriously it never felt good. the only thing we need to put in the trash bin is the hacks, not the players.
but i guess we have no choice right?
so I think we shouldn't hate the management nor the administrators, they're having a hard time too for sure. the best thing to do is to help them. they are once a player too. and never forget to give respect to the niggas before us. its been years so maybe we've changed a bit. but lawless rp will always be lawless rp it never changed. new players keeps on coming, so is the new ideas. let's just show them what we've experienced through those effin days, but in a good way. just like those veterans have shown us before.
 

Ignacio

Retired Admin
Junior Developer
Classic
May 22, 2016
1,399
657
113
neither deathmatch warnings or all bans should be public.

u wanna start having threads "Who is Best DMers in Lawles ?" go ahead and make dm warnings public. Pictures will flood the forums with "XXXX was DM warned by XXX". People will attempt to become famous by showing off how many times they've been dm warned.

Showing the entire online playerbase when someone breaks a rule is giving the perpetrator a sense of entitlement, due to everyone online knowing they got dm warned. Keeping it with only the admin, and rulebreaker being aware that a dm warned was issued will be a much better system. The person is more than welcome to tell everyone they got dm warned, no need to announce it to the whole server and have people spam on /g "Lol Rip Faget nigER Idiot DMer !"

bans should only be public if they involve a player who isnt just some russian troll using warp hacks/troll hacks. If a level 15 is banned for aimbot, sure make it public.

You'd rather not show the community how many random hackers get autobanned for weapon hacking/speed hacking or anything detected by the server. As well as random lvl 1 warpers/trolls etc. Gives the server a bad image(even tho every server deals with these types of people).


You may be right but that may raise player base.

AND B5 WANTS PLAYERBASE.
 

Alom

Classic
Apr 18, 2016
3,336
1,201
113
Lots of people enjoy breaking rules, dunno why, they just do.

There is no suspicion as to why autobanned players (weaponhack, anything else that the server autobans for) are banned. I'd guess that atleast 20-30 accounts/IP's are autobanned per day. Do you really need to see every time some random lvl 1 hacker gets banned? Is it really that important to be transparent about how many people log on this game not to actually play, but ruin fun for others by using random hacks?

Let the players know that admins are fighting rulebreakers? The only people who should care about someone getting prisoned are the victim, and the rulebreaker. Victim reports rulebreaker, admin watches situation and makes decision to prison rulebreaker, tells victim that rulebreaker was punished. Simple as that, no need to broadcast to the server every time someone is dm warned/prisoned lol.
get off this thread you amazing, skilled as fuck shooter
 
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