Update! Server Update v1.4.99(d)

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It's been a while since the last update. This patch brings in more stability fixes along with a brand new C.O.C.K. packet verification module.

This module analyses all packets sent between the server and player to ensure all data is not modified or altered. This new module works inline with our recently upgraded firewall and a custom API solution which lets the firewall talk to the game script and uses peripheral tools to analyse packets. The firewall can intercept incoming and outgoing packets and alter them to be correct.

Change logs:
- Updated command processor
- Updated data format processor
- Updated crash and debug loggers
- Updated YSI and AMX Assembly handlers
- Added new C.O.C.K. packet verification module
 

Aguila

Big Homie
Oct 5, 2017
3,044
812
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HostName: ••• Lawless Roleplay •••
Address: samp.lawlessrp.com:7777
Players: 15 / 500
Ping: 62
Mode: LRP v1.4.99(d)
Language: English


ye brooooooooh
HAHAHAHAHAHAHAHAHHAHAHAHAHAHA THEY EVEN MAXED THE LIMIT FROM 250 TO 500 YET CAN'T EVEN GET 100 PLAYERS
 
D

Deleted member 599

as mado says everything has an end, was fun while it lasted, have fun go enjoy fortnite csgo fifa 19 and pm me if you are good at any of these gamesd

please dont make these games pinoy fests too
 
D

Deleted member 599

You have no idea how many players would return full time including me if you do the one thing 300 players want and 10 do not. Add lagshooting and be unique. Wasnt this what you sought to be seen as? You switched to sync when 30 wanted and 150 did not so do not even try to excuse yourself with a 'you wanted it' poll.

The lagshooting thing won't make a difference if the whole server is being run this way
 
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