v1.2.30

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In v1.2.30, we aim to increase land productivity with new awesome features to capture Land Object IDs on the fly and even quick edit/ delete land objects without needing to access the main land menu. We also added the ability to toggle the digital information HUD for health and armour. And as always, some additional bug fixes.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.2.30
- Added tog digital information (health and armor) to /settings and /psettings
- Added saving & loading of toggle state of digital information so it will remember the setting each time you log in
- Unregistered players and players in tutorial can no longer see the digital information HUD
- Fixed a bug with /alock not working
- Fixed BLS marker bugs
- Fixed some performance issues
- Added land object IDs to display as 3D text on each object
- Added the ability to toggle this option via /landmenu
- When objects are deleted either by admin, player or violation of safe guards, the land object 3d text will also be destroyed
- Added /editlandobj [objectid] to allow you to quickly edit an object by it's ID
- Added /dellandobj [objectid] to allow you to quickly delete an object by it's ID
- Updated /landhelp with new commands
- Fixed a small issue with /pinfo
- Fixed a bug with land object IDs displaying as -1
- /editlandobj and /dellandobj now double check permissions to ensure things are allowed
- Fixed a bug with /refund
 

Rickz

Playa-Hater
Jan 10, 2016
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Bob_Harris
Thanks for the land cmds :D

Sent from my SM-J510FN using Tapatalk
 

Sona.

Old-School 2014
Mar 20, 2014
3,203
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Sona_Trapz
Omagad, future works are easier with /editlandobj and /dellandobj. THANKS

EDIT: Would be great if u added /duplandobj (duplicate)
You got what you wanted at the end!
<3


Nice job barney
 

Barney

Executive Officer
Donator
Apr 11, 2013
12,060
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EDIT: Would be great if u added /duplandobj (duplicate)

I actually scripted this and had it working but there is a logistic issue with how it processes payments and possible issues/ exploits was far too great for us to implement it. When I work out a way to patch it properly, I'll add it.
 
Feb 18, 2016
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Sophie_Lynch
You got what you wanted at the end!
<3


Nice job barney
Ikr, less hassle lol

I actually scripted this and had it working but there is a logistic issue with how it processes payments and possible issues/ exploits was far too great for us to implement it. When I work out a way to patch it properly, I'll add it.
Alright, we'll be waiting for that, duplicating an object makes work easier since aligning them takes time.
 
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