It's all fun and games until the police are involved... Our mission statement to you... Lawless Roleplay is, and always, will be a community first and a game server second. We are dedicated to fostering an environment with a member-centric approach where all players have equal potential for in game success and community recognition. Why play here? Lawless Roleplay was originally founded on the principle that all players should rise or decline based on the actions of the person behind the player. We feel that success should be determined by a players actions and talents and not the whim of an administrative team. We have great code. We have great staff. We have great players. But most importantly we have a vigilant regard for your potential. Is this a roleplay server? We have worked to provide many in game tools for roleplay and it is absolutely encouraged however not required. We feel that any preferred mode of play that does not encroach on any other player’s enjoyment of the game is productive. Due to the harsh nature of game mode frequent player versus player violent interaction should be expected. However, this does not mean that players are allowed to kill other players for no reason. Update v0.9.51 Overview With bullets riddling the streets, and the LS Army kicking around to control the mayhem, what better than to kick back and relax to a game of basketball - of course, it is never relaxing, nor laid back. Prepare to be brutally beaten and for teeth to be loosened as you fight for control of the court. Meanwhile Los Santos Police fight for control of the streets, with their new fleet of undercover police vehicles, kitted with lights and sirens allowing for them to work in discretion - you'll never know you're being watched, even when you're with that girl you thought was 18... #Update 1. Version v0.9.56 was released on 21st Jan. Update logs The list below are raw change logs and are often not coherent. Bug Fixes Code: - Fixed c-bug detection - Fixed a bug which did not allow people to take more than $40, 000 from bank robberies - Fixed grammar issues with 'while' and 'whilst' - Fixed old spectate bugs - Weapons holster objects not going once you lose your weapons on certain occasions Features Code: - Added /bk shortcut for /backup - Added /cbk and /nbk shortcut for /nobackup - Certain army vehicles are surf-able now - Changed army color - You no longer can use animations inside turfs - You no longer gain notoriety for killing whilst inside active turfs - /backup with an active request automatically disables it - Removed old flashing siren system - Added new system using official functions - Aimbot detection is now more accurate and will give admins warnings - Added new moderator command /dmg which shows the previous 10 damages a player has got from another player or convicted on someone else - Removed /quitjob time limit on changing jobs - Increased /join limit on changing jobs to 1 hour and 30 minutes - Sirens automatically appear on unmarked police vehicles with sirens on them (auto turf off as well) - Added new police vehicles with undercover vehicles having native sirens - Adjusted SQL pool size - Adjusted streamer tick rate - Added new 'OnRuntimeError' call back - Removed old cumbersome spectate system - Added new spectate system which is (at least 100 lines less than the old one) - Admins can now switch person they're spectating by using right/ left click - Added spectate textdraws - Added spectate cycle (left/right click) - Removed over 23 unused functions hidden by poor code (inherited code) - Added basketball - Added new C.O.C.K. detection for teleporting into locked vehicles - Added the ability to swap weapons whilst in vehicles - Updated streamer plugin I would like to take this opportunity to personally thank all the beta testers, senior players, helpers, administrators, mappers, developers and everyone involved with this update. They have worked extremely hard on this update.