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SA:MP v1.2.35
In v1.2.30, we significantly increased land productivity. Now in v1.2.35, we want to go beyond and further increase land productivity by allowing users to quickly and instantly duplicate land objects. We also patch exploits with /mdc and /find and introduce new features to the vehicle storage menu. The full list of changes is down below.

We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.2.35
- Fixed a bug with land owner 3D title
- You can't use /find or /mdc if you have an active checkpoint
- Adjusted...
SA:MP v1.2.30
In v1.2.30, we aim to increase land productivity with new awesome features to capture Land Object IDs on the fly and even quick edit/ delete land objects without needing to access the main land menu. We also added the ability to toggle the digital information HUD for health and armour. And as always, some additional bug fixes.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.2.30
- Added tog digital information (health and armor) to /settings and /psettings
- Added saving & loading of toggle state of digital information so it will remember the setting each time you log in
- Unregistered players and players in tutorial can no longer see the digital information HUD
- Fixed a bug with /alock not working
- Fixed BLS marker bugs
- Fixed some performance issues
- Added land object IDs to display as 3D text on each object
- Added the ability to toggle this...
SA:MP v1.2.23
This release was a simple hotfix focused on script optimisation and bug fixes. This patch is released mainly to fix a few bugs with the land system.

Revision 1.2.23
- Added player badge/ bandana colours to /members
- Added a /me for /mdc
- Fixed several major bugs with lands
- Admin report counts auto save to their admin name and not their character name
- Fixed a typo bug with /setmylevel (again)
- Adjusted prices for object slots for lands
- Added special event vehicle
SA:MP v1.2.21
This release was a simple hotfix focused on script optimisation and bug fixes. We have also adjusted the M4 damage as requested by the community.

Revision 1.2.21
- Fixed typo on /setmylevel
- Added the ability to store Uzi and Tec 9 in vehicle trunks
- Helpers can no longer accept help requests from people in events or paintball, they must use /acceptpm instead
- Fixed a typo with /callsign
- Decreased land object stream distance to 100 meters
- Adjusted M4 damage (it still does more damage long range)
- Land objects are loaded normally for players using sniper
- Resolved a minor issue with notoriety on turfs
- Fixed several 20+ spelling mistakes with "canceled" (LOL)
- Fixed a bug with /delivertruck
- Vehicle alarms are now 30 seconds
- Vehicle BLS marker will show for police for 60 seconds
- Resolved several issues with BLS markers
- BLS markers or BLS messages do not display if you use /togfam
SA:MP v1.2.19
This release was a simple hotfix focused on script optimisation and bug fixes. The primary focus of this update was system upgrades and software upgrades. The game server patch was an added bonus!

Revision 1.2.19
- Adjusted land messages for revoking permissions
- Fixed a bug which allowed players to buy over limit upgrades for their land
- Fixed a bug where bikes trunk could not be upgraded to hold guns
- Bikes can now have only 1 gun locker slot (existing bikes with 2 slots gets to keep their extra slot)
SA:MP v1.2.18
This release was a simple hotfix focused on script optimisation and bug fixes. This was released in two parts, v1.2.16 emergency patch to fix the exploit on Tuesday 21st February and the finalised patch today with other features and fixes.

Revision 1.2.18
- Fixed an exploit
- Fixed some hook issues in the modules
- Fixed a bug with editing land/ creating new objects and making it out of bounds
- Disabled blood visuals
- Admins must be on duty to use /check
- /check and /ocheck are now logged and announced to admins online when used
- You can't contract players with less than 50 hours
- Removed /hhcheck
- /adunmute has been moved from moderator command to senior admin command
- /traceplayerip, /shots, /dmg, /showflags, /flag and /kills has been moved from moderator command to junior admin command
- Updated crashdetect plugin
- You no longer can have 2 letter first names or surnames
- Fixed a text display issue with /check
- Fixed some issues with other...
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What a fantastic year it has been at Lawless Roleplay. The year where we improved ourselves significantly and the same year we reached 237 players! In 2016, we watched people die over 6,879,657 times, 236,437 crimes committed, 8,915 players banned, 11,933 players punished, 46,306 names changed and most importantly we had fun and kicked some serious ass while doing those. This update is more aimed at those who like to kick ass but before we continue, let's have a refresh of our mission statement.

Our mission statement to you...
Lawless Roleplay is, and always, will be a community first and a game server second. We are dedicated to fostering an environment with a member-centric approach where all players have equal potential for in game success and community recognition.

Why play here?
Lawless...
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Christmas. A time for you to go back home and spend time with your loved ones. For all of us, Lawless Roleplay is our home in the San Andreas Multiplayer community. So we invite everyone to come back home and enjoy the festive season with us. Let's roll out the Christmas festive lights, atmosphere, awesome events, minigames, street parties and a hell load of fun! - But before we do that, let's take a moment to refresh our memory of Lawless Roleplay's mission statement.

Our mission statement to you...
Lawless Roleplay is, and always, will be a community first and a game server second. We are dedicated to fostering an environment with a member-centric approach where all players have equal potential for in game success and community recognition.

Why play here?
Lawless Roleplay...
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The third year of the storm

When we opened Lawless Roleplay 3 years ago, we sailed the storm to create a community that was built on a solid foundation. The foundation consisted of a staff team that worked for the players to constitute a community made by the players, for the players. This foundation has resonated throughout SA-MP and we have set the gold standard.

Exactly 1,093 days ago - on the 19th April 2013 - myself, @Shock and @Leiionidas opened the gates to the server. We set out a mission statement and promised to always abide by it. We were congratulated by having over 150 players online in our first 24 hours which was contaminated with technical issues until the 22nd April 2013. This past year, we've had numerous server updates, a new admin structure, new admin departments, welcomed @Toompert...
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We have released a new patch onto the main server. This update is part of a series of updates that is part of our commitment to provide frequent updates to fix bugs, resolve issues and to make the player experience more smooth and robust.

If you ever run into any issues then please report it here or if you have a suggestion on how we can change things then please let us know. We work tirelessly to provide the best updates frequently and this is only possible with your help.

The full list of changes are listed below:

Code:
- Rescripted /find
- Gang members are allowed to find fellow members even with the safe house perk
- Using new improved timer system to be very accurate
- Fixed a bug with detection aimbot hackers
- Fixed OnWeaponShot parameter mismatch
- Fixed a bug with crouch...