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When we first created Lawless Roleplay, we wanted it to be a server which was not about rules but instead about gameplay and fun. We did not want our players to have to memorise a huge guidebook about what they can or can’t do. Instead, we wanted most of our rules to be automatically enforced by the server script and to let players focus about having fun.

However, as time has gone by, department directors and players have suggested multiple rules and these were added. But they did not add any value to the server and made things confusing for everyone.

So today, I am proud to announce that all our server rules have been reviewed and adjusted by me and agreed upon with the Lawless Roleplay management team.

Please note: All rules and punishments listed are only guidelines. Punishments can be less or more severe and depends on the situation and discretion of the admin.

There is just too many changes to list them all but here are the main ones:
  • No member limit on gang/ factions
  • New hacking punishment rules
  • New deathmatch punishment rules
  • New revenge killing rules
  • Removal of 10 minute rule
  • There have been many rules also removed which are now enforced by the script (ie. Car parking, spawn killing etc)
  • Removed faction arrest procedure detaining in valid vehicle rules
Frequently Asked Questions

My account was terminated because of the old hack rules. Can I be unbanned?
We are willing to unban and undo any account terminations on a case by case. We strongly recommend that you post a ban appeal (even if your account has been terminated).

When are these rules valid?
Right now since this post.

What happened to the old rule clarification threads?
These were systematically reviewed and any topics with incorrect/ expired information have been removed from view.