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SA:MP v1.2.96
I hope everybody has been enjoying their 14 days of Ivy! I am here today with a new update.

We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.2.96
- Decreased flood protection sensitivity
- You can't spam the annoying @@@@ message
- Added new GetOfflinePlayerTW function
- You no longer can fine/ ofine players into negative TW
- You no longer can have '__' (double underscore next to eachother)
- You can have maximum 2 underscores in your name
- Fixed a few typos
- The notoriety gains from killing a player...
I would like to apologise to everybody with the recent downtime and struggles the server has been having. However, since our last update and the server move, we have been able to rectify the issues. Thanks you for your patience. With this update, not only have I fixed server issues and mitigated the server completely.. I have given everybody 14 days of Ivy as promised in my I love you thread.

I have given every single player who has logged in the past 24 hours, 14 days of Ivy or equivalent upgrade. Ivy donators received 14 days extra while Rose/ Daisy donators were upgraded to Ivy and everyone else received 14 days of Ivy. The conditions were that you were level 3 and above, not banned, disabled, verified locked or had any restrictions. A total 1665 accounts received Ivy.

I really mean this - from the bottom of my heart. Thank you - everyone, the staff, the community, the helpers, the testers, donators - honestly...
SA:MP v1.2.88
I would like to apologise to everybody with the recent downtime and struggles the server has been having. However, since our last update and the server move, we have been able to rectify the issues. Thanks you for your patience.

We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.2.88
- Fixed multiple run time errors
- Heavy script optimization
- Fixed multiple bugs/ glitches
- Attempt at fixing the random daily restart
SA:MP v1.2.87
I would like to apologise to everybody with the recent downtime and struggles the server has been having. However, since our last update and the server move, we have been able to rectify the issues. Thanks you for your patience.

We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.2.87
- Enabled gang vehicles again
- Adjusted 3 forklift positions
- Opening doors/garages of lands are now based on the actual nearest object
- Removed little Italy mapping
- Adjusted server settings
- Fixed a bug with /destroycone
-...
News I love you
As most of you know that I am a very open and honest person when it comes to things related to the server. This is why I want to make this open letter to you all.

We have been experiencing connection and stability issues for more than a month. This has been undoubtedly frustrating for you, the players, staff and myself. I have done everything in my power to try to address the issues - script optimisation, server set up, host, etc but the issue did not go away. Recently, we have moved to a more powerful server and the stability and lag seems to have gone.

I really appreciate every single player and staff who stood by Lawless Roleplay, helped us try to fix the issue and stayed loyal. As a token of my appreciation, if the new server does not have any lag issues for more than 24 hours then everyone who logged in those 24 hour period would receive 14 days of Ivy. If you already have Ivy - 14 days will be added. If you have Daisy or Rose, then you will be bumped up to Ivy...
For the past month we have been experiencing latency issues and unplanned downtime, which is highly unusual for us.

Some of you may have noticed that I have been working very hard to resolve the issue with our partners and to restore smooth gameplay once again. We have applied several changes, script optimisation, server configuration changes and yet the issue has not been resolved. We had similiar issues for the best part of Winter 2016 and moved to this new host which was running smooth for 3 months until April. I have tried almost everything available and yet the issue resonates causing myself to lose sleep trying to resolve it.

I sincerely apologise for any inconvenience the downtime caused, and I am planning on making some modifications to our infrastructure to try to avoid similar downtime in the future, or at the very least, minimise the amount of time necessary to recover from a crash. My top priority has always been to make sure the site and server stays up and loads as...
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Dear Lunatics,

The following rules have been added to the current Turf Attending Rules:
  • You can't drive-by in an ACTIVE turf area.
  • Faction/Gang members can only start shooting 15 minutes before the turf
  • You must not use any animation within the boundaries of an active turf
  • Gangs cannot ally with factions or other gangs (except their permanent ally if any) in order to win a turf
  • Factions cannot ally or take help from any gang during a turf
  • You can snipe into the turf boundaries as long as you have members inside

The Turf Attending Rules have been adjusted to the following format:
[​IMG]

If you have any questions about the new turf rules, post down below and we will give you an answer.
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At Lawless Roleplay, we really believe in empowering the community members to dictate how the world spins and allow the players to use the tools we provide to influence interactions and such. However, we have recently seen a growing number of community members creating properties that harm the general gameplay. Over the next few days, we will be systematically reviewing the properties on the server starting with lands.

We have already contacted all land owners with unrealistic land locations or buildings in the last few hours and have asked them to edit the land if built unrealistically or find a new location if the land location is invalid.

Lands which weren't built in a realistic form must be edited and fixed, and lands with a non-roleplay location (near turfs, spawn, jobs or public places as LSPD, Gov, FBI etc...) must be moved...