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When we first created Lawless Roleplay, we wanted it to be a server which was not about rules but instead about gameplay and fun. We did not want our players to have to memorise a huge guidebook about what they can or can’t do. Instead, we wanted most of our rules to be automatically enforced by the server script and to let players focus about having fun.

However, as time has gone by, department directors and players have suggested multiple rules and these were added. But they did not add any value to the server and made things confusing for everyone.

So today, I am proud to announce that all our server rules have been reviewed and adjusted by me and agreed upon with the Lawless Roleplay management team.

Please note: All rules and punishments listed are only guidelines. Punishments can be less or more severe and depends on the situation and discretion of the admin.

There is just too many changes to list them all but here are the main ones:
  • No member limit on gang/ factions
  • New hacking punishment rules
  • New deathmatch punishment rules
  • New revenge killing rules
  • Removal of 10 minute rule
  • There have been many rules also removed which are now enforced by the script (ie. Car parking, spawn killing etc)
  • Removed faction arrest procedure detaining in valid vehicle rules
Frequently Asked Questions

My account was terminated because of the old hack rules. Can I be unbanned?
We are willing to unban and undo any account terminations on a case by case. We strongly recommend that you post a ban appeal (even if your account has been terminated).

When are these rules valid?
Right now since this post.

What happened to the old rule clarification threads?
These were systematically reviewed and any topics with incorrect/ expired information have been removed from view.
We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.3.34 + Core SA-MP Engine Update
- /resetrobbery is now a HA+ command
- Removed Junior Admins from /helpers
- Updated YSI and amx_assembly
- Updated MySQL, Log Core and PawnCMD
- Fixed a bug with deleting radios
- Fixed an exploit where giving a player a weapon as passenger would let them drive by with invalid weapons
- Fixed a bug with gang saving variables
- Upgraded to latest SA-MP Engine for stability
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Hello lunatics,

We've in the Management Team decided to step up our game and bring out the hammer on land owners, we're not happy to do this, but it is required for us to find a solution. This has been a really big problem since the start but was noticed later on, that lands were causing lag spikes for a lot of players. A major group of players is against having lands spread out, which causes the lag spikes lately, but we've decided to make a simple rule for lands which will stop a number of lands placed in one area. It happens to be a really big problem after numerous of lands was placed nearby and the problem was getting worse.

3 months inactive accounts will have their lands deleted and no refund will be made.​
SA:MP v1.3.33
We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.3.33
- Deleted old radio station system
- Added new radio station that is based on MySQL loading of radio stations
- Added /editradios for AM+ to add, edit and delete radio stations live in-game
- Fixed a bug with LSPD vehicles
- Fixed a serious exploit with bank robbery system
- Fixed a bug with /gangs
- Fixed a bug with the login music not loading anymore
- Made the login music dynamic

Please note, all previous radio stations were deleted and we are slowly adding new radio stations in. Your patience is really appreciated while we populate the new system.
SA:MP v1.3.30
So for the other update, I dedicated it to @John, @Pako and @Toompert. But then the entire community and staff team said "what about us?!".. So my friends.. I dedicate this update to you.

We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.3.29
- Increase of house and business maximum sizes
- Adjusted shotgun damage
- Increased LSPD locker sniper to $1,500 and Rifle to $800
- Going off duty as faction members automatically remove any faction given weapons, skins, equipment etc (FBI is exempt from this)

- Cop guns can no longer be picked up via /grabgun - they actually get sucked into the sky by aliens who are studying human weapons to make a weapon to destroy us all
- Fixed a bug with /badge
- Turf limit increased to 30 from 25
- Turf capture limit has been increased to 6 for gangs, 9 turfs if owner of the supply chain turf (this perk also benefits allies)
- Turf capture limit has been increased to 4 for factions
- Increased materials required for snipers to 9,999 materials
- Increased sniper price for LSPD and FBI to $4,999
- Increased required LSPD rank to have a sniper to rank 3+
- Fixed a bug with /claimturf for supply chain turf perk owners
SA:MP v1.3.29
Sorry for the lack of updates folks. I have been extremely busy these past few weeks, I started a new job and then shortly after got really sick. I'm still sick but no illness will stop us from updating the server (else Pako will continue to spam me <3). I would like to actually dedicate this update to @Pako, @Toompert and @John for always being there for me and the community. They have given us unconditional love from the very moment they joined the community. For that, I am grateful and privileged to call them fellow owners with myself.

We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.3.29
- Increase of house and business maximum sizes
- Adjusted shotgun damage
- Increased LSPD locker sniper to $1,500 and Rifle to $800
- Going off duty as faction members automatically remove any faction given weapons, skins, equipment etc (FBI is exempt from this)
SA:MP v1.3.27
Let's pump up the action and fun some more! This update was based on player feedback and stability fixes.

We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.3.27
- Added new turf perk called dominance which gives the winning family the ability to cap 3 more turfs than normal (including the dominance turf)
- Thus bringing the total turf ownership limit to 7 (includes dominance turf so 6 other turfs)
- There can be multiple turfs with this perk and each will give 3 more capture options
- There is currently no upper limit on this value
- Fixed an issue with retired admin tag
- Fixed some configurational errors
- Stability fixes