In the latest update, we have changed the turf limit for gangs from 12 to 6 to try to increase competition and resolve cashflow problems for smaller and non-dominant gangs.
It was initially set to 12 because we used to allow gangs to have 1 additional alliance and this 12 turf limit was shared between the allies. However, we no longer have alliances so that's why selected the number 6 (half of 12).
We have done this so that more gangs can capture turfs and benefit from the turf's income or perks so that the gang environment remains competitive.
We love to have fun on Lawless Roleplay and we want to share the fun across the board while also recognising that some gangs have...
Before I talk about the update, I just want to speak about a secret project that many players are not aware of. We have been working behind closed doors to reshuffle and restructure our administrative and staff teams. As a result, we have become a democratic entity where you have a board of members who set the vision of the community with an elected Community Manager who is in charge of the community and ensures the community forms to the vision set out by the board.
Our first elected Community Manager is @Simon Walker - so please join me in welcoming him into his new role and congratulating him on his promotion to Assistant Management. We will be releasing more information on this reshuffle soon as things progress.
We're back with an awesome 16th weekly update. This time not only just the game got updated, but we also released the v3.0 public beta of the website!
We have been working hard in the background to not only just update the game server but to better your experience on the website also! This week on Monday, we released the public beta of our website v3.0.