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For the past month we have been experiencing latency issues and unplanned downtime, which is highly unusual for us.

Some of you may have noticed that I have been working very hard to resolve the issue with our partners and to restore smooth gameplay once again. We have applied several changes, script optimisation, server configuration changes and yet the issue has not been resolved. We had similiar issues for the best part of Winter 2016 and moved to this new host which was running smooth for 3 months until April. I have tried almost everything available and yet the issue resonates causing myself to lose sleep trying to resolve it.

I sincerely apologise for any inconvenience the downtime caused, and I am planning on making some modifications to our infrastructure to try to avoid similar downtime in the future, or at the very least, minimise the amount of time necessary to recover from a crash. My top priority has always been to make sure the site and server stays up and loads as...
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As all of you know we were having a few lags issues in the last few days, we believe that the lag has bee due to the amount of objects on the server, therefore Lands are disabled in order to investigate if it contains any rogue code which was causing these lags.

The lands were disabled in order to test if it improves the server lags, therefore you don't need to worry about your personal land, you won't lose a single object you had on your land, this is temporary.

Thank you and we will make sure we keep you all updated!
SA:MP v1.2.44
I would like to apologise to everybody with the recent downtime and struggles the server has been having. I have attempted to patch any issue with the server and will be keeping a close monitor on things. This is just an emergency update to bring the server back online with a little surprise.

We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.2.44
- Enabled easter egg hunt (new locations and questions thanks to Rio)
- Enabled raffle
- Updated crashdetect, streamer and MySQL plugins
- Added 39 map bug fixes...
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Dear Lunatics,

The following rules have been added to the current Turf Attending Rules:
  • You can't drive-by in an ACTIVE turf area.
  • Faction/Gang members can only start shooting 15 minutes before the turf
  • You must not use any animation within the boundaries of an active turf
  • Gangs cannot ally with factions or other gangs (except their permanent ally if any) in order to win a turf
  • Factions cannot ally or take help from any gang during a turf
  • You can snipe into the turf boundaries as long as you have members inside

The Turf Attending Rules have been adjusted to the following format:
[​IMG]

If you have any questions about the new turf rules, post down below and we will give you an answer.
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As most of you know, there has been a lack of activity on our YouTube channel. However we are proud to announce that we have focussed on providing more content for you guys. Effective immediately we will make sure to upload at least one video every month. You guys will be seeing the latest news, updates and simply cool videos. Subscribe to the channel to stay up-to-date and enjoy our content!


Greetings,
Staff of Lawless Roleplay.
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Hello Lunatics,

Last update on the rules was in march 2016, it has been more than a year so we believe it is time for an update. After listening to the community regarding gangs, factions and turfs we are introducing several new rules and giving a better explanation of rules that were already in place.

The Game Affairs team along with the Management have spoken to several faction, gang leaders, members and most important administrators regarding how we could improve these rules and adjust them according to the needs of our players. Following our mission statement, we wanted to hear our community out and see where we could improve ourselves. Below I will clearly explain each and every rule that has been added or modified, all rules have been updated and we recommend that you read them all.
Hi Lunatics,

In the past month, we have been contacting property owners regarding their choice of location and property content to resolve any confusion regarding which land locations are allowed. The same goes for what type of building you can create on that land. Therefore, we have created the following guidelines regarding land placement:

Land placement

  • Lands need to be in a realistic location. In real life a developer could buy that land to begin construction.
  • Lands can't be placed too close to a turf or job. They can't be inside the turf bounds and there needs to be at least one street or block between your land and the turf. They also can't block a route near a turf that can be used for a tactical advantage during that turf.
  • Lands can't be placed on public property such as parking lots, sidewalks, faction HQ's or the mall.
  • Lands can't cover public roads...
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Hello,

Your opinions and suggestions matter to us, a lot. We have created this thread so you guys can give opinions on what events you would like to see in the future, and what you think should be changed about the events. We've made a simple form for you to fill in and give your opinion and suggestions.

We will take your opinions and suggestions in consideration, and we will process this in the future. We wil use this to improve our events, to make sure events are more fun for you. If you think an option should be added to the form, please send me a message explaining as detailed as possible what you think should be added and why.

https://docs.google.com/forms/d/1JFCRRD4rF5o22B1m-m3xXuLGVVcRdx-L5nebuMNbF6A/edit

Thank you in advance,
Rio.
SA:MP v1.2.42
This is a quick update to mainly increase business slots for players who have donated and are pending a business.

We are constantly looking to improve the server and community, if you have any suggestions then please post it in the suggestion forums or if you found any bug or problem with our server, then please post it in the bug forums.

We hope you are enjoying the frequent updates as we aim to make Lawless Roleplay a more smooth and better experience for everyone.

Revision 1.2.42
- Increased maximum business slots to 400
- Fixed a typo with /fare